QUOTE: Be someone’s rainbow today.

entity.h - freezo - A retro platform game

freezo

A retro platform game
git clone git@soophie.de:/srv/git/freezo
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entity.h (468B)


      1 #pragma once
      2 
      3 typedef struct Entity entity_t;
      4 
      5 #include "enemy.h"
      6 #include "gate.h"
      7 #include "game.h"
      8 
      9 typedef enum {
     10   ENTITY_ENEMY,
     11   ENTITY_GATE,
     12 } entity_e;
     13 
     14 struct Entity {
     15   entity_e type;
     16   union {
     17     enemy_t *enemy;
     18     gate_t *gate;
     19   };
     20 };
     21 
     22 entity_t *entity_create(entity_e type);
     23 void entity_update(entity_t *entity, game_t *game);
     24 void entity_draw(entity_t *entity, game_t *game);
     25 void entity_detach(entity_t *entity);
     26 void entity_free(entity_t *entity);