so://phie

game-engine

A lightweight JavaScript game engine
git clone git://soophie.de/game-engine

blob: a6654f34ab3c0ec3ae2986233ed8ea0abe9aa6f0 (1130 bytes)[doc][blame][raw]

1window.onload = async function() {

2 for(const rel of document.querySelectorAll('[data-rel]')) {

3 rel.onclick = function() {

4 const {rel: code} = rel.dataset;

5 if(code === 'top') {

6 window.scrollTo({ top: 0, behavior: 'smooth' });

7 }

8 else {

9 const ref = document.querySelector(`[data-ref="${code}"]`);

10 if(ref) {

11 window.scrollTo({ top: ref.offsetTop - 80, behavior: 'smooth' });

12 }

13 }

14 }

15 }

16 for(const ref of document.querySelectorAll('span.ref')) {

17 ref.onclick = function() {

18 if(ref.classList.contains('ref-link')) {

19 window.open(ref.textContent, '_blank');

20 }

21 }

22 }

23 let delay;

24 const snackbar = document.querySelector('.snackbar');

25 for(const tone of document.querySelectorAll('.palette-tone')) {

26 tone.onclick = function() {

27 if(snackbar) {

28 snackbar.classList.add('active');

29 let time = new Date().getTime();

30 setTimeout(() => {

31 if(delay === time) {

32 snackbar.classList.remove('active');

33 }

34 }, 3000);

35 const value = `@color-${tone.parentNode.dataset.type}-${tone.textContent}`;

36 navigator.clipboard.writeText(value);

37 delay = time;

38 }

39 }

40 }