A feature-rich Minecraft plugin which enhances gaming experience
git clone git://soophie.de/poppy
201
final int fee = Utils.calcTravelFee(player.getLocation(), location);202
final String unit = fee == 1 ? "emerald" : "emeralds";204
if(!payFee(player, Material.EMERALD, fee) && player.getGameMode() == GameMode.SURVIVAL)205
{206
player.sendMessage(ChatColor.RED + "Not enough emeralds to teleport! Travel fee: " + fee + " " + unit);207
return false;208
}204
// if(!payFee(player, Material.EMERALD, fee) && player.getGameMode() == GameMode.SURVIVAL)205
// {206
// player.sendMessage(ChatColor.RED + "Not enough emeralds to teleport! Travel fee: " + fee + " " + unit);207
// return false;208
// }210
if(player.getVehicle() != null)211
{
1
package poppy.modules;3
import java.util.Set;5
import org.bukkit.ChatColor;6
import org.bukkit.Material;7
import org.bukkit.Tag;8
import org.bukkit.block.Block;9
import org.bukkit.block.BlockFace;10
import org.bukkit.block.data.Ageable;
64
}66
final Material material = block.getType();67
final Set<Material> signs = Tag.ALL_SIGNS.getValues();69
for(Material sign : signs)70
{71
if(material == sign && !player.isSneaking())72
{73
event.setCancelled(true);74
}75
}77
if(player.isSneaking())78
{