const.h (442B)
1 #define SCALE 3 2 #define TILE_WIDTH 8 * SCALE 3 #define TILE_HEIGHT 8 * SCALE 4 #define WINDOW_WIDTH 24 * TILE_WIDTH 5 #define WINDOW_HEIGHT 16 * TILE_HEIGHT 6 #define PLAYER_WIDTH 8 * SCALE 7 #define PLAYER_HEIGHT 12 *SCALE 8 #define ENEMY_WIDTH 8 * SCALE 9 #define ENEMY_HEIGHT 12 * SCALE 10 #define PLAYER_HEALTH 6 11 #define PLAYER_SHOOTING_RANGE 2 * TILE_WIDTH 12 #define PLAYER_GRAVITY 10 13 #define FONT_WIDTH 5 * (SCALE - 1) 14 #define FONT_HEIGHT 7 * (SCALE - 1)